Sophisticated 3D modeling tools help you create realistic-looking characters, props, and environments. (video: 1 min.)
3D animation tools
Animate and rig characters and objects for your game. (video: 1:02 min.)
Shaders and materials
Create high-quality materials with intuitive tools, or work with Allegorithmic Substance materials directly in the software. (video: 1:08 min.)
Game Engine workflows
Export directly to Unity and Unreal with custom export tools. Or, use the game exporter to get your 3D content into your engine of choice. (video: 1:15 min.)
Revamped UV editor
The UV toolkit offers improved tools and functionality.
This nondestructive, clip-based nonlinear editor features an intuitive and familiar user interface for working with scene objects.
Quad draw, multicut, bevel, and symmetry enhancements make modeling more efficient.
The viewport now supports displacement mapping and offers improved transparency, better shadow and shading support, and more.
See Maya LT in action
Ghost Town Games
Phil Duncan and Oli De-Vine of Ghost Town Games talk about Overcooked, their hit multiplayer co-op game. The duo discuss Maya LT, their work for the Nintendo Switch, and advice for new game developers.